using System; namespace PocConsoleApp { internal class Program { private static void Main(string[] args) { Console.Title = $"Brrrrrrrrrr BW:{Console.BufferWidth} BH:{Console.BufferHeight} WW:{Console.WindowWidth} WH:{Console.WindowHeight}"; while (true) { var consoleKeyInfo = Console.ReadKey(true); switch (consoleKeyInfo.Key) { case ConsoleKey.UpArrow: --Console.CursorTop; Console.Write("U"); --Console.CursorLeft; break; case ConsoleKey.DownArrow: ++Console.CursorTop; Console.Write("D"); --Console.CursorLeft; break; case ConsoleKey.LeftArrow: --Console.CursorLeft; Console.Write("L"); --Console.CursorLeft; break; case ConsoleKey.RightArrow: ++Console.CursorLeft; Console.Write("R"); --Console.CursorLeft; break; case ConsoleKey.C: Console.Clear(); break; } } for (int i = 0; i < 65536; i++) { Console.CursorLeft = 0; Console.Write(" "); Console.CursorLeft = 0; Console.Write(i); } } } }