using System; namespace FxSsh.Messages { [Message("SSH_MSG_UNIMPLEMENTED", MessageNumber)] public class UnimplementedMessage : Message { private const byte MessageNumber = 3; public uint SequenceNumber { get; set; } public override byte MessageType { get { return MessageNumber; } } protected override void OnLoad(SshDataWorker reader) { SequenceNumber = reader.ReadUInt32(); } protected override void OnGetPacket(SshDataWorker writer) { writer.Write(SequenceNumber); } } }