using ImageMagick; using System.IO.Compression; using SevenZip; using CompressionLevel = SevenZip.CompressionLevel; using CompressionMethod = SevenZip.CompressionMethod; using ImageMagick.Formats; namespace WebPnCbzMaker { internal class Program { private static void Main(string[] args) { Console.WriteLine("Hello, World!"); SevenZipBase.SetLibraryPath(@"C:\Program Files\7-Zip\7z.dll"); //input folder // $root // |- 123456-name // |- 000001.jpg or png // |- 000002.jpg or png // |- thumb.jpg or thumb.webp // |- ComicInfo.xml // |- 56789-name // |- 000001.jpg or png // |- 000002.jpg or png // |- thumb.jpg or thumb.webp // |- ComicInfo.xml //output folder // $root // |- 123456-name // |- ComicInfo.xml <- copy // |- thumb.jpg or thumb.webp <- copy // |- 123456.cbz <- create zip from [seq img:convert to webP] and [ComicInfo.xml] // |- 56789-name // |- ComicInfo.xml <- copy // |- thumb.jpg or thumb.webp <- copy // |- 56789.cbz <- create zip from [seq img:convert to webP] and [ComicInfo.xml] var inputFolder = "./In"; var outputFolder = "./Out"; // 遍历输入文件夹中的所有子文件夹 var inDirs = Directory.GetDirectories(inputFolder); for (var index = 0; index < inDirs.Length; index++) { var dir = inDirs[index]; // 获取目录名称(例如:123456-name) var folderName = Path.GetFileName(dir); Console.WriteLine($" >>> [{index + 1:0000}/{inDirs.Length:0000}] Enter folder: {folderName}"); // 提取前面的数字部分作为 CBZ 文件名 var folderNameDigits = folderName.Split('-', 2)[0]; if (folderNameDigits.All(char.IsAsciiDigit) == false) { Console.WriteLine($"[WARN] skip folder: {folderName}"); continue; } var cbzFileName = $"{folderNameDigits}.cbz"; var outputPath = Path.Combine(outputFolder, folderName); var destCbzPath = Path.Combine(outputPath, cbzFileName); var cbz7MarkerPath = Path.Combine(outputPath, "WebPnCbz.7"); if (File.Exists(destCbzPath)) { if (File.Exists(cbz7MarkerPath)) { Console.WriteLine($"[SKIP] skip folder, exist {cbzFileName} and 7"); } else { //TODO: Conv cbz(zip) to webp in cbz(7z) //then TouchFile(cbz7MarkerPath); } continue; } var cbzAlreadyExistPath = Path.Combine(dir, cbzFileName); var flagFoundExistedCbz = File.Exists(cbzAlreadyExistPath); var lstFilesToCbz = new List(); var lstFilesCopy = new List(); var flagSeqExist = false; if (flagFoundExistedCbz) lstFilesCopy.Add(cbzAlreadyExistPath); foreach (var filePath in Directory.GetFiles(dir)) { //ComicInfo.xml 要复制到输出目录并且也要压入归档 if (Path.GetFileName(filePath).Equals("ComicInfo.xml", StringComparison.InvariantCultureIgnoreCase)) { lstFilesToCbz.Add(filePath); lstFilesCopy.Add(filePath); continue; } //序列文件名压入归档 var fileNameWithoutExtension = Path.GetFileNameWithoutExtension(filePath); if (fileNameWithoutExtension.Length > 0 && fileNameWithoutExtension.All(char.IsDigit)) { if (flagFoundExistedCbz == false) lstFilesToCbz.Add(filePath); flagSeqExist = true; continue; } //其他直接拷贝 lstFilesCopy.Add(filePath); } if (flagSeqExist == false) { Console.WriteLine($"[WARN] skip folder: {folderName}, no SEQ file found"); continue; } // 创建输出文件夹 Directory.CreateDirectory(outputPath); // 处理直接拷贝 foreach (var copy in lstFilesCopy) { var destFilePath = Path.Combine(outputPath, Path.GetFileName(copy)); if (File.Exists(destFilePath)) { Console.WriteLine($"[SKIP] Copy file: {Path.GetFileName(copy)}"); continue; } Console.WriteLine($"Copy file: {Path.GetFileName(copy)}"); File.Copy(copy, destFilePath); } // 创建 webP 7z 作为 cbz if (flagFoundExistedCbz == false) { var dictEntries = new Dictionary(); Parallel.ForEach(lstFilesToCbz, toCbz => { var bytes = File.ReadAllBytes(toCbz); try { bytes = ConvertToWebP(bytes); lock (dictEntries) dictEntries[Path.GetFileNameWithoutExtension(toCbz) + ".webp"] = new MemoryStream(bytes); Console.WriteLine($"Convert (WebP) file to archive: {Path.GetFileName(toCbz)}"); } catch (Exception e) { Console.WriteLine(e); Console.WriteLine($"Add file to archive: {Path.GetFileName(toCbz)}"); lock (dictEntries) dictEntries[Path.GetFileName(toCbz)] = new MemoryStream(bytes); } }); Console.WriteLine($"Creating archive file: {destCbzPath}"); var cbzBytes = MakeSevenZip(dictEntries); Console.WriteLine($"Writing archive file: {destCbzPath}"); File.WriteAllBytes(destCbzPath, cbzBytes); } TouchFile(cbz7MarkerPath); Console.WriteLine($" <<< Leave folder: {folderName}"); } Console.WriteLine("Bye, World!"); } private static readonly WebPWriteDefines WebPDefines = new() { Lossless = false, Method = 6, }; private static byte[] ConvertToWebP(byte[] imageBytes) { using var image = new MagickImage(imageBytes); using var ms = new MemoryStream(); image.Format = MagickFormat.WebP; image.Write(ms, WebPDefines); return ms.ToArray(); // 返回 WebP 图像字节流 } private static byte[] MakeSevenZip(Dictionary entries) { var szc = new SevenZipCompressor(); szc.ArchiveFormat = OutArchiveFormat.SevenZip; szc.CompressionLevel = CompressionLevel.Ultra; szc.CompressionMethod = CompressionMethod.Lzma2; szc.CustomParameters["s"] = "off"; var outStream = new MemoryStream(); szc.CompressStreamDictionary(entries, outStream); return outStream.ToArray(); } /// /// 模拟 Linux 的 touch 命令。 /// 如果文件不存在,则创建文件; /// 如果文件已存在,则更新文件的最后访问时间和修改时间。 /// /// 文件的路径。 /// 当没有权限访问路径时抛出。 /// 当发生 I/O 错误时抛出。 private static void TouchFile(string path) { try { // 如果文件存在,更新最后访问时间和修改时间。 if (File.Exists(path)) { File.SetLastAccessTime(path, DateTime.Now); File.SetLastWriteTime(path, DateTime.Now); } else { // 如果文件不存在,创建一个空文件。 using var _ = File.Create(path); } } catch (Exception ex) when (ex is UnauthorizedAccessException || ex is IOException) { throw new InvalidOperationException($"无法 touch 文件: {path}", ex); } } } }