<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <Import Project="C:\NuGetLocalRepo\ILRepack.2.0.18\build\ILRepack.props" Condition="Exists('C:\NuGetLocalRepo\ILRepack.2.0.18\build\ILRepack.props')" />
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    <OutputType>Exe</OutputType>
    <RootNamespace>GpuFanControl</RootNamespace>
    <AssemblyName>GFC</AssemblyName>
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    <FileAlignment>512</FileAlignment>
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    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
    <Optimize>false</Optimize>
    <OutputPath>bin\Debug\</OutputPath>
    <DefineConstants>DEBUG;TRACE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
    <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
    <Prefer32Bit>false</Prefer32Bit>
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  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
    <PlatformTarget>AnyCPU</PlatformTarget>
    <DebugType>pdbonly</DebugType>
    <Optimize>true</Optimize>
    <OutputPath>bin\Release\</OutputPath>
    <DefineConstants>TRACE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
    <Prefer32Bit>false</Prefer32Bit>
    <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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    <Reference Include="System" />
    <Reference Include="System.Core" />
    <Reference Include="System.Xml.Linq" />
    <Reference Include="System.Data.DataSetExtensions" />
    <Reference Include="Microsoft.CSharp" />
    <Reference Include="System.Data" />
    <Reference Include="System.Net.Http" />
    <Reference Include="System.Xml" />
  </ItemGroup>
  <ItemGroup>
    <Compile Include="MsiAfterburnerWrap\ShareMemoryStructs\MACM_SHARED_MEMORY_COMMAND.cs" />
    <Compile Include="MsiAfterburnerWrap\ShareMemoryStructs\MACM_SHARED_MEMORY_FLAG.cs" />
    <Compile Include="MsiAfterburnerWrap\ShareMemoryStructs\MACM_SHARED_MEMORY_GPU_ENTRY_FAN_FLAG.cs" />
    <Compile Include="MsiAfterburnerWrap\ShareMemoryStructs\MACM_SHARED_MEMORY_GPU_ENTRY_FLAG.cs" />
    <Compile Include="MsiAfterburnerWrap\ShareMemoryStructs\MACM_SHARED_MEMORY_HEADER.cs" />
    <Compile Include="MsiAfterburnerWrap\MsiAfterBurnControlWrap.cs" />
    <Compile Include="MsiAfterburnerWrap\ShareMemoryStructs\MACM_SHARED_MEMORY_GPU_ENTRY.cs" />
    <Compile Include="MsiAfterburnerWrap\TryingSandBox.cs" />
    <Compile Include="Program.cs" />
    <Compile Include="Properties\AssemblyInfo.cs" />
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  <ItemGroup>
    <None Include="App.config" />
    <None Include="packages.config" />
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  <ItemGroup />
  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  <Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
    <PropertyGroup>
      <ErrorText>这台计算机上缺少此项目引用的 NuGet 程序包。使用“NuGet 程序包还原”可下载这些程序包。有关更多信息,请参见 http://go.microsoft.com/fwlink/?LinkID=322105。缺少的文件是 {0}。</ErrorText>
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    <Error Condition="!Exists('C:\NuGetLocalRepo\ILRepack.2.0.18\build\ILRepack.props')" Text="$([System.String]::Format('$(ErrorText)', 'C:\NuGetLocalRepo\ILRepack.2.0.18\build\ILRepack.props'))" />
  </Target>
  <PropertyGroup>
    <PostBuildEvent>if $(ConfigurationName) == Release setlocal enabledelayedexpansion enableextensions
if $(ConfigurationName) == Release set DLL_LIST=
if $(ConfigurationName) == Release for %25%25x in ($(TargetDir)*.dll) do set DLL_LIST=!DLL_LIST! "%25%25x"
if $(ConfigurationName) == Release echo dlls: !DLL_LIST!

if $(ConfigurationName) == Release if not exist "$(TargetDir)Packed" md "$(TargetDir)Packed"
if $(ConfigurationName) == Release $(ILRepack) /ndebug "/out:$(TargetDir)Packed\$(TargetFileName)" "$(TargetPath)" !DLL_LIST!
if $(ConfigurationName) == Release if exist "$(TargetDir)Packed\$(TargetFileName).config" del "$(TargetDir)Packed\$(TargetFileName).config"</PostBuildEvent>
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</Project>