folders.xml 1.4 KB

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  1. <!--
  2. Syntax for folder entries (Entries with name Example will be skipped)
  3. <folder>
  4. <Name> Name to be used for the folder entry, is used for level pack name if set to be a new pack i.e. SecondSongFolder </Name>
  5. <Path> Full path to the folder to be used i.e. C:\Program Files (x86)\Steam\steamapps\common\Beat Saber\SecondSongFolder </Path>
  6. <Pack> either 0, 1, or 2. 0 means the songs will be put in the main custom levels pack, 1 means it will be put in the wip levels pack, and 2 means it will be put into a new pack </Pack>
  7. <ImagePath> If Pack is 2, will attempt to load this image to use as the pack cover. Use the Full Path to the Image </ImagePath>
  8. <WIP> If Pack is 2, songs in this folder will be treated as WIP and only be playable in practice mode. Use True/False for the value </WIP>
  9. <CacheZIPs> If set to true, SongCore will unzip the archives in this folder and show them as a seperate level pack in game </CacheZIPs>
  10. </folder>
  11. Example Entry:
  12. <folder>
  13. <Name>SecondSongFolder</Name>
  14. <Path>C:\Program Files (x86)\Steam\steamapps\common\Beat Saber\SecondSongFolder</Path>
  15. <Pack>2</Pack>
  16. <WIP>True</WIP>
  17. </folder>
  18. -->
  19. <folders>
  20. <folder>
  21. <Name>Example</Name>
  22. <Path>ExamplePath</Path>
  23. <Pack>0</Pack>
  24. <WIP>False</WIP>
  25. <ImagePath>Example</ImagePath>
  26. </folder>
  27. <folder>
  28. <Name>Example</Name>
  29. <Path>ExamplePath2</Path>
  30. <Pack>1</Pack>
  31. </folder>
  32. </folders>