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- /* Copyright (C) 2017 Tal Aloni <tal.aloni.il@gmail.com>. All rights reserved.
- *
- * You can redistribute this program and/or modify it under the terms of
- * the GNU Lesser Public License as published by the Free Software Foundation,
- * either version 3 of the License, or (at your option) any later version.
- */
- using System;
- using System.Collections.Generic;
- using Utilities;
- namespace SMBLibrary
- {
- /// <summary>
- /// [MS-FSCC] 2.5.4 - FileFsSectorSizeInformation
- /// </summary>
- public class FileFsSectorSizeInformation : FileSystemInformation
- {
- public const int FixedLength = 28;
- public uint LogicalBytesPerSector;
- public uint PhysicalBytesPerSectorForAtomicity;
- public uint PhysicalBytesPerSectorForPerformance;
- public uint FileSystemEffectivePhysicalBytesPerSectorForAtomicity;
- public SectorSizeInformationFlags Flags;
- public uint ByteOffsetForSectorAlignment;
- public uint ByteOffsetForPartitionAlignment;
- public FileFsSectorSizeInformation()
- {
- }
- public FileFsSectorSizeInformation(byte[] buffer, int offset)
- {
- LogicalBytesPerSector = LittleEndianConverter.ToUInt32(buffer, offset + 0);
- PhysicalBytesPerSectorForAtomicity = LittleEndianConverter.ToUInt32(buffer, offset + 4);
- PhysicalBytesPerSectorForPerformance = LittleEndianConverter.ToUInt32(buffer, offset + 8);
- FileSystemEffectivePhysicalBytesPerSectorForAtomicity = LittleEndianConverter.ToUInt32(buffer, offset + 12);
- Flags = (SectorSizeInformationFlags)LittleEndianConverter.ToUInt32(buffer, offset + 16);
- ByteOffsetForSectorAlignment = LittleEndianConverter.ToUInt32(buffer, offset + 20);
- ByteOffsetForPartitionAlignment = LittleEndianConverter.ToUInt32(buffer, offset + 24);
- }
- public override void WriteBytes(byte[] buffer, int offset)
- {
- LittleEndianWriter.WriteUInt32(buffer, offset + 0, LogicalBytesPerSector);
- LittleEndianWriter.WriteUInt32(buffer, offset + 4, PhysicalBytesPerSectorForAtomicity);
- LittleEndianWriter.WriteUInt32(buffer, offset + 8, PhysicalBytesPerSectorForPerformance);
- LittleEndianWriter.WriteUInt32(buffer, offset + 12, FileSystemEffectivePhysicalBytesPerSectorForAtomicity);
- LittleEndianWriter.WriteUInt32(buffer, offset + 16, (uint)Flags);
- LittleEndianWriter.WriteUInt32(buffer, offset + 20, ByteOffsetForSectorAlignment);
- LittleEndianWriter.WriteUInt32(buffer, offset + 24, ByteOffsetForPartitionAlignment);
- }
- public override FileSystemInformationClass FileSystemInformationClass
- {
- get
- {
- return FileSystemInformationClass.FileFsSectorSizeInformation;
- }
- }
- public override int Length
- {
- get
- {
- return FixedLength;
- }
- }
- }
- }
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