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- /* Copyright (C) 2014-2017 Tal Aloni <tal.aloni.il@gmail.com>. All rights reserved.
- *
- * You can redistribute this program and/or modify it under the terms of
- * the GNU Lesser Public License as published by the Free Software Foundation,
- * either version 3 of the License, or (at your option) any later version.
- */
- using System;
- using System.Collections.Generic;
- using System.Text;
- using Utilities;
- namespace SMBLibrary
- {
- /// <summary>
- /// [MS-FSCC] 2.4.15 - FileFullEaInformation
- /// </summary>
- public class FileFullEAInformation : FileInformation
- {
- public const int FixedLength = 8;
- public uint NextEntryOffset;
- public byte Flags;
- private byte EaNameLength;
- private ushort EaValueLength;
- public string EaName; // 8-bit ASCII
- public string EaValue; // 8-bit ASCII
- public FileFullEAInformation()
- {
- }
- public FileFullEAInformation(byte[] buffer, int offset)
- {
- NextEntryOffset = LittleEndianReader.ReadUInt32(buffer, ref offset);
- Flags = ByteReader.ReadByte(buffer, ref offset);
- EaNameLength = ByteReader.ReadByte(buffer, ref offset);
- EaValueLength = LittleEndianReader.ReadUInt16(buffer, ref offset);
- EaName = ByteReader.ReadAnsiString(buffer, ref offset, EaNameLength);
- EaValue = ByteReader.ReadAnsiString(buffer, ref offset, EaValueLength);
- }
- public override void WriteBytes(byte[] buffer, int offset)
- {
- EaNameLength = (byte)EaName.Length;
- EaValueLength = (ushort)EaValue.Length;
- LittleEndianWriter.WriteUInt32(buffer, ref offset, NextEntryOffset);
- ByteWriter.WriteByte(buffer, ref offset, Flags);
- ByteWriter.WriteByte(buffer, ref offset, EaNameLength);
- LittleEndianWriter.WriteUInt16(buffer, ref offset, EaValueLength);
- ByteWriter.WriteAnsiString(buffer, ref offset, EaName);
- ByteWriter.WriteAnsiString(buffer, ref offset, EaValue);
- }
- public override FileInformationClass FileInformationClass
- {
- get
- {
- return FileInformationClass.FileFullEaInformation;
- }
- }
- public override int Length
- {
- get
- {
- return FixedLength + EaName.Length + EaValue.Length;
- }
- }
- public static List<FileFullEAInformation> ReadList(byte[] buffer, int offset)
- {
- List<FileFullEAInformation> result = new List<FileFullEAInformation>();
- FileFullEAInformation entry;
- do
- {
- entry = new FileFullEAInformation(buffer, offset);
- result.Add(entry);
- }
- while (entry.NextEntryOffset != 0);
- return result;
- }
- public static void WriteList(byte[] buffer, int offset, List<FileFullEAInformation> list)
- {
- // When multiple FILE_FULL_EA_INFORMATION data elements are present in the buffer, each MUST be aligned on a 4-byte boundary
- for (int index = 0; index < list.Count; index++)
- {
- FileFullEAInformation entry = list[index];
- entry.WriteBytes(buffer, offset);
- int entryLength = entry.Length;
- offset += entryLength;
- if (index < list.Count - 1)
- {
- int padding = (4 - (entryLength % 4)) % 4;
- offset += padding;
- }
- }
- }
- public int GetListLength(List<FileFullEAInformation> list)
- {
- // When multiple FILE_FULL_EA_INFORMATION data elements are present in the buffer, each MUST be aligned on a 4-byte boundary
- int length = 0;
- for (int index = 0; index < list.Count; index++)
- {
- length += list[index].Length;
- if (index < list.Count - 1)
- {
- int padding = (4 - (length % 4)) % 4;
- length += padding;
- }
- }
- return length;
- }
- }
- }
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