/* Copyright (C) 2014-2017 Tal Aloni . All rights reserved. * * You can redistribute this program and/or modify it under the terms of * the GNU Lesser Public License as published by the Free Software Foundation, * either version 3 of the License, or (at your option) any later version. */ using System; using System.Collections.Generic; using Utilities; namespace SMBLibrary { /// /// [MS-DTYP] ACCESS_ALLOWED_ACE /// public class AccessAllowedACE : ACE { public const int FixedLength = 8; public AceHeader Header; public AccessMask Mask; public SID Sid; public AccessAllowedACE() { Header = new AceHeader(); Header.AceType = AceType.ACCESS_ALLOWED_ACE_TYPE; } public AccessAllowedACE(byte[] buffer, int offset) { Header = new AceHeader(buffer, offset + 0); Mask = (AccessMask)LittleEndianConverter.ToUInt32(buffer, offset + 4); Sid = new SID(buffer, offset + 8); } public override void WriteBytes(byte[] buffer, ref int offset) { Header.AceSize = (ushort)this.Length; Header.WriteBytes(buffer, ref offset); LittleEndianWriter.WriteUInt32(buffer, ref offset, (uint)Mask); Sid.WriteBytes(buffer, ref offset); } public override int Length { get { return FixedLength + Sid.Length; } } } }