/* Copyright (C) 2017 Tal Aloni . All rights reserved. * * You can redistribute this program and/or modify it under the terms of * the GNU Lesser Public License as published by the Free Software Foundation, * either version 3 of the License, or (at your option) any later version. */ using System; using System.Collections.Generic; using Utilities; namespace SMBLibrary.SMB2 { /// /// SMB2 READ Response /// public class ReadResponse : SMB2Command { public const int FixedSize = 16; public const int DeclaredSize = 17; private ushort StructureSize; private byte DataOffset; public byte Reserved; private uint DataLength; public uint DataRemaining; public uint Reserved2; public byte[] Data = new byte[0]; public ReadResponse() : base(SMB2CommandName.Read) { Header.IsResponse = true; StructureSize = DeclaredSize; } public ReadResponse(byte[] buffer, int offset) : base(buffer, offset) { StructureSize = LittleEndianConverter.ToUInt16(buffer, offset + SMB2Header.Length + 0); DataOffset = ByteReader.ReadByte(buffer, offset + SMB2Header.Length + 2); Reserved = ByteReader.ReadByte(buffer, offset + SMB2Header.Length + 3); DataLength = LittleEndianConverter.ToUInt32(buffer, offset + SMB2Header.Length + 4); DataRemaining = LittleEndianConverter.ToUInt32(buffer, offset + SMB2Header.Length + 8); Reserved2 = LittleEndianConverter.ToUInt32(buffer, offset + SMB2Header.Length + 12); if (DataLength > 0) { Data = ByteReader.ReadBytes(buffer, offset + DataOffset, (int)DataLength); } } public override void WriteCommandBytes(byte[] buffer, int offset) { DataOffset = 0; DataLength = (uint)Data.Length; if (Data.Length > 0) { DataOffset = SMB2Header.Length + FixedSize; } LittleEndianWriter.WriteUInt16(buffer, offset + 0, StructureSize); ByteWriter.WriteByte(buffer, offset + 2, DataOffset); ByteWriter.WriteByte(buffer, offset + 3, Reserved); LittleEndianWriter.WriteUInt32(buffer, offset + 4, DataLength); LittleEndianWriter.WriteUInt32(buffer, offset + 8, DataRemaining); LittleEndianWriter.WriteUInt32(buffer, offset + 12, Reserved2); if (Data.Length > 0) { ByteWriter.WriteBytes(buffer, offset + FixedSize, Data); } } public override int CommandLength { get { return FixedSize + Data.Length; } } } }