using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Bridge; namespace LearnBridgeNet.Components { public enum AceEditorTheme { [Name("ambiance")] Ambiance , [Name("chaos")] Chaos , [Name("chrome")] Chrome , [Name("clouds")] Clouds , [Name("clouds_midnight")] CloudsMidnight , [Name("cobalt")] Cobalt , [Name("crimson_editor")] CrimsonEditor , [Name("dawn")] Dawn , [Name("dracula")] Dracula , [Name("dreamweaver")] Dreamweaver , [Name("eclipse")] Eclipse , [Name("github")] Github , [Name("gob")] Gob , [Name("gruvbox")] Gruvbox , [Name("idle_fingers")] IdleFingers , [Name("iplastic")] Iplastic , [Name("katzenmilch")] Katzenmilch , [Name("kr_theme")] KrTheme , [Name("kuroir")] Kuroir , [Name("merbivore")] Merbivore , [Name("merbivore_soft")] MerbivoreSoft , [Name("monokai")] Monokai , [Name("mono_industrial")] MonoIndustrial , [Name("pastel_on_dark")] PastelOnDark , [Name("solarized_dark")] SolarizedDark , [Name("solarized_light")] SolarizedLight , [Name("sqlserver")] Sqlserver , [Name("terminal")] Terminal , [Name("textmate")] Textmate , [Name("tomorrow")] Tomorrow , [Name("tomorrow_night")] TomorrowNight , [Name("tomorrow_night_blue")] TomorrowNightBlue , [Name("tomorrow_night_bright")] TomorrowNightBright , [Name("tomorrow_night_eighties")] TomorrowNightEighties , [Name("twilight")] Twilight , [Name("vibrant_ink")] VibrantInk , [Name("xcode")] Xcode } }