/* Copyright (C) 2012-2016 Tal Aloni . All rights reserved. * * You can redistribute this program and/or modify it under the terms of * the GNU Lesser Public License as published by the Free Software Foundation, * either version 3 of the License, or (at your option) any later version. */ using System; using System.Collections.Generic; using System.Text; namespace ISCSI.Server { public class SessionParameters { public const int DefaultMaxConnections = 1; public const bool DefaultInitialR2T = true; public const bool DefaultImmediateData = true; public const int DefaultMaxBurstLength = 262144; public const int DefaultFirstBurstLength = 65536; public const int DefaultDefaultTime2Wait = 2; public const int DefaultDefaultTime2Retain = 20; public const int DefaultMaxOutstandingR2T = 1; public const bool DefaultDataPDUInOrder = true; public const bool DefaultDataSequenceInOrder = true; public const int DefaultErrorRecoveryLevel = 0; public static uint DefaultCommandQueueSize = 64; /// /// The maximum number of connections per session. /// public int MaxConnections = DefaultMaxConnections; /// /// Allow the initiator to start sending data to a target as if it has received an initial R2T /// public bool InitialR2T = DefaultInitialR2T; public bool ImmediateData = DefaultImmediateData; /// /// The total of all the DataSegmentLength of all PDUs in a sequence MUST not exceed MaxBurstLength. /// Maximum SCSI data payload in bytes in a Data-In or a solicited Data-Out iSCSI sequence (i.e. that belongs to a single command). /// Irrelevant to the target in general, the initiator instructs us using ExpectedDataTransferLength. /// public int MaxBurstLength = DefaultMaxBurstLength; /// /// The total of all the DataSegmentLength of all PDUs in a sequence MUST not exceed FirstBurstLength for unsolicited data. /// Maximum amount in bytes of unsolicited [SCSI] data an iSCSI initiator may send to the target during the execution of a single SCSI command. /// Irrelevant to the target in general, irrelevant when (InitialR2T = Yes and) ImmediateData = No. /// public int FirstBurstLength = DefaultFirstBurstLength; /// /// minimum time, in seconds, to wait before attempting an explicit/implicit logout after connection termination / reset. /// public int DefaultTime2Wait = DefaultDefaultTime2Wait; /// /// maximum time, in seconds after an initial wait (Time2Wait), before which an active task reassignment /// is still possible after an unexpected connection termination or a connection reset. /// public int DefaultTime2Retain = DefaultDefaultTime2Retain; public int MaxOutstandingR2T = DefaultMaxOutstandingR2T; public bool DataPDUInOrder = DefaultDataPDUInOrder; public bool DataSequenceInOrder = DefaultDataSequenceInOrder; public int ErrorRecoveryLevel = DefaultErrorRecoveryLevel; /// /// - CommandQueueSize = 0 means the initiator can send one command at a time (because MaxCmdSN = ExpCmdSN + CommandQueueSize), /// (in this case there won't be any queue following the currently processed command). /// - Over a low-latency connection, most of the gain comes from increasing the queue size from 0 to 1 /// - CmdSN is session wide, so CommandQueueSize is a session parameter. /// public uint CommandQueueSize = DefaultCommandQueueSize; public ulong ISID; // Initiator Session ID public ushort TSIH; // Target Session Identifying Handle public bool IsDiscovery; // Indicate whether this is a discovery session public bool CommandNumberingStarted; public uint ExpCmdSN; // Target Transfer Tag: // There are no protocol specific requirements with regard to the value of these tags, // but it is assumed that together with the LUN, they will enable the target to associate data with an R2T public static uint m_nextTransferTag; // TargetTransferTag // R2Ts are sequenced per command and must start with 0 for each new command. // We use a dictionary to store which R2TSN should be used next. // We use the transfer-tag that belongs to the command (SCSI Data-Out requests // will specify the TargetTransferTag, not the CmdSN) // (p.s. assuming the initator always sends the maximum amount of immediate data, // it's possible to calculate the next R2TSN from the BufferOffset) // Dictionary of next R2TSN to use: public Dictionary NextR2TSN = new Dictionary(); public uint GetNextTransferTag() { uint transferTag = m_nextTransferTag; m_nextTransferTag++; return transferTag; } public uint GetNextR2TSN(uint transferTag) { uint nextR2TSN = NextR2TSN[transferTag]; NextR2TSN[transferTag]++; return nextR2TSN; } } }