// NPP plugin platform for .Net v0.94.00 by Kasper B. Graversen etc. // // This file should stay in sync with the CPP project file // "notepad-plus-plus/PowerEditor/src/WinControls/DockingWnd/Docking.h" // found at // https://github.com/notepad-plus-plus/notepad-plus-plus/blob/master/PowerEditor/src/WinControls/DockingWnd/Docking.h using System; using System.Runtime.InteropServices; namespace Kbg.NppPluginNET.PluginInfrastructure { [Flags] public enum NppTbMsg : uint { // styles for containers //CAPTION_TOP = 1, //CAPTION_BOTTOM = 0, // defines for docking manager CONT_LEFT = 0, CONT_RIGHT = 1, CONT_TOP = 2, CONT_BOTTOM = 3, DOCKCONT_MAX = 4, // mask params for plugins of internal dialogs DWS_ICONTAB = 0x00000001, // Icon for tabs are available DWS_ICONBAR = 0x00000002, // Icon for icon bar are available (currently not supported) DWS_ADDINFO = 0x00000004, // Additional information are in use DWS_PARAMSALL = (DWS_ICONTAB | DWS_ICONBAR | DWS_ADDINFO), // default docking values for first call of plugin DWS_DF_CONT_LEFT = (CONT_LEFT << 28), // default docking on left DWS_DF_CONT_RIGHT = (CONT_RIGHT << 28), // default docking on right DWS_DF_CONT_TOP = (CONT_TOP << 28), // default docking on top DWS_DF_CONT_BOTTOM = (CONT_BOTTOM << 28), // default docking on bottom DWS_DF_FLOATING = 0x80000000 // default state is floating } [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)] public struct NppTbData { public IntPtr hClient; // HWND: client Window Handle public string pszName; // TCHAR*: name of plugin (shown in window) public int dlgID; // int: a funcItem provides the function pointer to start a dialog. Please parse here these ID // user modifications public NppTbMsg uMask; // UINT: mask params: look to above defines public uint hIconTab; // HICON: icon for tabs public string pszAddInfo; // TCHAR*: for plugin to display additional informations // internal data, do not use !!! public RECT rcFloat; // RECT: floating position public int iPrevCont; // int: stores the privious container (toggling between float and dock) public string pszModuleName; // const TCHAR*: it's the plugin file name. It's used to identify the plugin } [StructLayout(LayoutKind.Sequential)] public struct RECT { public RECT(int left, int top, int right, int bottom) { Left = left; Top = top; Right = right; Bottom = bottom; } public int Left; public int Top; public int Right; public int Bottom; } }