using System;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
namespace WebDAVSharp.Server.Utilities
{
///
/// Provides a task scheduler that ensures a maximum concurrency level while running on top of the thread pool.
///
public class LimitedConcurrencyLevelTaskScheduler : TaskScheduler
{
// Indicates whether the current thread is processing work items.
[ThreadStatic] private static bool _currentThreadIsProcessingItems;
// The list of tasks to be executed
// The maximum concurrency level allowed by this scheduler.
private readonly int _maxDegreeOfParallelism;
private readonly LinkedList _tasks = new LinkedList(); // protected by lock(_tasks)
// Indicates whether the scheduler is currently processing work items.
private int _delegatesQueuedOrRunning;
///
/// Creates a new instance with the specified degree of parallelism.
///
///
public LimitedConcurrencyLevelTaskScheduler(int maxDegreeOfParallelism)
{
if (maxDegreeOfParallelism < 1)
throw new ArgumentOutOfRangeException(nameof(maxDegreeOfParallelism));
_maxDegreeOfParallelism = maxDegreeOfParallelism;
}
///
/// Gets the maximum concurrency level supported by this scheduler.
///
public override sealed int MaximumConcurrencyLevel => _maxDegreeOfParallelism;
///
/// Queues a task to the scheduler.
///
///
protected override sealed void QueueTask(Task task)
{
// Add the task to the list of tasks to be processed. If there aren't enough
// delegates currently queued or running to process tasks, schedule another.
lock (_tasks)
{
_tasks.AddLast(task);
if (_delegatesQueuedOrRunning >= _maxDegreeOfParallelism)
return;
++_delegatesQueuedOrRunning;
NotifyThreadPoolOfPendingWork();
}
}
// Inform the ThreadPool that there's work to be executed for this scheduler.
private void NotifyThreadPoolOfPendingWork()
{
ThreadPool.UnsafeQueueUserWorkItem(_ =>
{
// Note that the current thread is now processing work items.
// This is necessary to enable inlining of tasks into this thread.
_currentThreadIsProcessingItems = true;
try
{
// Process all available items in the queue.
while (true)
{
Task item;
lock (_tasks)
{
// When there are no more items to be processed,
// note that we're done processing, and get out.
if (_tasks.Count == 0)
{
--_delegatesQueuedOrRunning;
break;
}
// Get the next item from the queue
item = _tasks.First.Value;
_tasks.RemoveFirst();
}
// Execute the task we pulled out of the queue
TryExecuteTask(item);
}
}
// We're done processing items on the current thread
finally
{
_currentThreadIsProcessingItems = false;
}
}, null);
}
///
/// Attempts to execute the specified task on the current thread.
///
///
///
///
protected override sealed bool TryExecuteTaskInline(Task task, bool taskWasPreviouslyQueued)
{
// If this thread isn't already processing a task, we don't support inlining
if (!_currentThreadIsProcessingItems)
return false;
// If the task was previously queued, remove it from the queue
if (taskWasPreviouslyQueued)
// Try to run the task.
return TryDequeue(task) && TryExecuteTask(task);
return TryExecuteTask(task);
}
///
/// Attempt to remove a previously scheduled task from the scheduler.
///
///
///
protected override sealed bool TryDequeue(Task task)
{
lock (_tasks)
return _tasks.Remove(task);
}
///
/// Gets an enumerable of the tasks currently scheduled on this scheduler.
///
///
protected override sealed IEnumerable GetScheduledTasks()
{
bool lockTaken = false;
try
{
Monitor.TryEnter(_tasks, ref lockTaken);
if (lockTaken)
return _tasks;
else
throw new NotSupportedException();
}
finally
{
if (lockTaken)
Monitor.Exit(_tasks);
}
}
}
}