|
.Sum(x => _difficultyWeights[(BeatmapDifficulty)Enum.Parse(typeof(BeatmapDifficulty), x.difficulty)]);
|
|
.Sum(x => _difficultyWeights[(BeatmapDifficulty)Enum.Parse(typeof(BeatmapDifficulty), x.difficulty)]);
|
|
levelIdToDifficultyValue.Add(level.levelID, difficultyValue);
|
|
levelIdToDifficultyValue.Add(level.levelID, difficultyValue);
|