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+<?xml version="1.0" encoding="utf-8"?>
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+<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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+ <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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+ <PropertyGroup>
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+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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+ <ProjectGuid>{E5465EF3-B227-47BE-B7D1-624E0DAC275D}</ProjectGuid>
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+ <OutputType>Library</OutputType>
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+ <AppDesignerFolder>Properties</AppDesignerFolder>
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+ <RootNamespace>SongBrowserPluginTest</RootNamespace>
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+ <AssemblyName>SongBrowserPluginTest</AssemblyName>
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+ <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
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+ <FileAlignment>512</FileAlignment>
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+ <LangVersion>6</LangVersion>
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+ <TargetFrameworkProfile>
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+ </TargetFrameworkProfile>
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+ </PropertyGroup>
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+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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+ <PlatformTarget>AnyCPU</PlatformTarget>
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+ <DebugSymbols>true</DebugSymbols>
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+ <DebugType>full</DebugType>
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+ <Optimize>false</Optimize>
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+ <OutputPath>bin\Debug\</OutputPath>
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+ <DefineConstants>DEBUG;TRACE</DefineConstants>
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+ <ErrorReport>prompt</ErrorReport>
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+ <WarningLevel>4</WarningLevel>
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+ </PropertyGroup>
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+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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+ <PlatformTarget>AnyCPU</PlatformTarget>
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+ <DebugType>pdbonly</DebugType>
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+ <Optimize>true</Optimize>
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+ <OutputPath>bin\Release\</OutputPath>
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+ <DefineConstants>TRACE</DefineConstants>
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+ <ErrorReport>prompt</ErrorReport>
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+ <WarningLevel>4</WarningLevel>
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+ </PropertyGroup>
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+ <ItemGroup>
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+ <Reference Include="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
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+ <HintPath>D:\Games\Steam\SteamApps\common\Beat Saber\Beat Saber_Data\Managed\Assembly-CSharp.dll</HintPath>
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+ </Reference>
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+ <Reference Include="IllusionPlugin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null">
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+ <HintPath>D:\Games\Steam\SteamApps\common\Beat Saber\Beat Saber_Data\Managed\IllusionPlugin.dll</HintPath>
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+ </Reference>
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+ <Reference Include="SongLoaderPlugin">
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+ <HintPath>D:\Games\Steam\SteamApps\common\Beat Saber\Plugins\SongLoaderPlugin.dll</HintPath>
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+ </Reference>
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+ <Reference Include="System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
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+ <HintPath>D:\SteamLibrary\steamapps\common\Beat Saber\Beat Saber_Data\Managed\System.dll</HintPath>
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+ </Reference>
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+ <Reference Include="System.Core, Version=3.5.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
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+ <HintPath>D:\SteamLibrary\steamapps\common\Beat Saber\Beat Saber_Data\Managed\System.Core.dll</HintPath>
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+ </Reference>
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+ <Reference Include="System.Data" />
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+ <Reference Include="System.Xml" />
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+ <Reference Include="TextMeshPro-1.0.55.2017.1.0b12, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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+ <SpecificVersion>False</SpecificVersion>
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+ <HintPath>D:\Games\Steam\SteamApps\common\Beat Saber\Beat Saber_Data\Managed\TextMeshPro-1.0.55.2017.1.0b12.dll</HintPath>
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+ </Reference>
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+ <Reference Include="UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
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+ <HintPath>D:\Games\Steam\SteamApps\common\Beat Saber\Beat Saber_Data\Managed\UnityEngine.dll</HintPath>
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+ </Reference>
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+ <Reference Include="UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
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+ <HintPath>D:\Games\Steam\SteamApps\common\Beat Saber\Beat Saber_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
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+ </Reference>
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+ <Reference Include="UnityEngine.JSONSerializeModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
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+ <HintPath>D:\Games\Steam\SteamApps\common\Beat Saber\Beat Saber_Data\Managed\UnityEngine.JSONSerializeModule.dll</HintPath>
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+ </Reference>
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+ <Reference Include="UnityEngine.UI, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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+ <SpecificVersion>False</SpecificVersion>
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+ <HintPath>D:\Games\Steam\SteamApps\common\Beat Saber\Beat Saber_Data\Managed\UnityEngine.UI.dll</HintPath>
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+ </Reference>
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+ <Reference Include="UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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+ <SpecificVersion>False</SpecificVersion>
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+ <HintPath>D:\Games\Steam\SteamApps\common\Beat Saber\Beat Saber_Data\Managed\UnityEngine.UIElementsModule.dll</HintPath>
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+ </Reference>
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+ <Reference Include="UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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+ <SpecificVersion>False</SpecificVersion>
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+ <HintPath>D:\Games\Steam\SteamApps\common\Beat Saber\Beat Saber_Data\Managed\UnityEngine.UIModule.dll</HintPath>
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+ </Reference>
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+ </ItemGroup>
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+ <ItemGroup>
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+ <Compile Include="Plugin.cs" />
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+ <Compile Include="Properties\AssemblyInfo.cs" />
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+ <Compile Include="Tests\ISongBrowserTest.cs" />
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+ <Compile Include="Tests\SongBrowserModelTests.cs" />
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+ <Compile Include="Tests\SongBrowserTestRunner.cs" />
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+ </ItemGroup>
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+ <ItemGroup>
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+ <Folder Include="Internals\" />
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+ </ItemGroup>
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+ <ItemGroup>
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+ <None Include="packages.config" />
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+ </ItemGroup>
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+ <ItemGroup>
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+ <ProjectReference Include="..\SongBrowserPlugin\SongBrowserPlugin.csproj">
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+ <Project>{6f9b6801-9f4b-4d1f-805d-271c95733814}</Project>
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+ <Name>SongBrowserPlugin</Name>
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+ </ProjectReference>
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+ </ItemGroup>
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+ <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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+ <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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+ Other similar extension points exist, see Microsoft.Common.targets.
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+ <Target Name="BeforeBuild">
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+ </Target>
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+ <Target Name="AfterBuild">
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+ </Target>
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+ -->
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+</Project>
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