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@@ -40,42 +40,42 @@
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="BeatmapCore">
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- <HintPath>D:\Games\Steam\SteamApps\common\Beat Saber\Beat Saber_Data\Managed\BeatmapCore.dll</HintPath>
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+ <HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\BeatmapCore.dll</HintPath>
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</Reference>
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<Reference Include="BSML, Version=1.3.5.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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- <HintPath>D:\Games\Steam\SteamApps\common\Beat Saber\Plugins\BSML.dll</HintPath>
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+ <HintPath>$(BeatSaberDir)\Plugins\BSML.dll</HintPath>
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</Reference>
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<Reference Include="BS_Utils">
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- <HintPath>D:\Games\Steam\SteamApps\common\Beat Saber\Plugins\BS_Utils.dll</HintPath>
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+ <HintPath>$(BeatSaberDir)\Plugins\BS_Utils.dll</HintPath>
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</Reference>
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<Reference Include="HMLib">
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- <HintPath>D:\Games\Steam\SteamApps\common\Beat Saber\Beat Saber_Data\Managed\HMLib.dll</HintPath>
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+ <HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\HMLib.dll</HintPath>
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</Reference>
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<Reference Include="HMUI">
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- <HintPath>D:\Games\Steam\SteamApps\common\Beat Saber\Beat Saber_Data\Managed\HMUI.dll</HintPath>
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+ <HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\HMUI.dll</HintPath>
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</Reference>
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<Reference Include="IPA.Loader, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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- <HintPath>D:\Games\Steam\SteamApps\common\Beat Saber\Beat Saber_Data\Managed\IPA.Loader.dll</HintPath>
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+ <HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\IPA.Loader.dll</HintPath>
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</Reference>
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<Reference Include="Main, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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- <HintPath>D:\Games\Steam\SteamApps\common\Beat Saber\Beat Saber_Data\Managed\Main.dll</HintPath>
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+ <HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\Main.dll</HintPath>
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</Reference>
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<Reference Include="Newtonsoft.Json.12.0.0.0">
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- <HintPath>D:\Games\Steam\SteamApps\common\Beat Saber\Libs\Newtonsoft.Json.12.0.0.0.dll</HintPath>
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+ <HintPath>$(BeatSaberDir)\Libs\Newtonsoft.Json.dll</HintPath>
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</Reference>
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<Reference Include="Polyglot, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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- <HintPath>D:\Games\Steam\SteamApps\common\Beat Saber\Beat Saber_Data\Managed\Polyglot.dll</HintPath>
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+ <HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\Polyglot.dll</HintPath>
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</Reference>
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<Reference Include="SongCore">
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- <HintPath>D:\Games\Steam\SteamApps\common\Beat Saber\Plugins\SongCore.dll</HintPath>
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+ <HintPath>$(BeatSaberDir)\Plugins\SongCore.dll</HintPath>
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</Reference>
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<Reference Include="SongDataCore, Version=1.2.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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- <HintPath>D:\Games\Steam\SteamApps\common\Beat Saber\Plugins\SongDataCore.dll</HintPath>
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+ <HintPath>$(BeatSaberDir)\Plugins\SongDataCore.dll</HintPath>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Data" />
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@@ -84,59 +84,56 @@
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<Reference Include="System.Security" />
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<Reference Include="System.Xml" />
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<Reference Include="Unity.TextMeshPro">
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- <HintPath>C:\Program Files (x86)\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\Unity.TextMeshPro.dll</HintPath>
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+ <HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\Unity.TextMeshPro.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
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- <HintPath>C:\Program Files (x86)\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\UnityEngine.dll</HintPath>
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+ <HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\UnityEngine.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.AudioModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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- <HintPath>C:\Program Files (x86)\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\UnityEngine.AudioModule.dll</HintPath>
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+ <HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\UnityEngine.AudioModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
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- <HintPath>C:\Program Files (x86)\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
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+ <HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.ImageConversionModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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- <HintPath>C:\Program Files (x86)\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\UnityEngine.ImageConversionModule.dll</HintPath>
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+ <HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\UnityEngine.ImageConversionModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.JSONSerializeModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
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- <HintPath>C:\Program Files (x86)\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\UnityEngine.JSONSerializeModule.dll</HintPath>
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- </Reference>
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- <Reference Include="UnityEngine.Networking">
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- <HintPath>C:\Program Files (x86)\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\UnityEngine.Networking.dll</HintPath>
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+ <HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\UnityEngine.JSONSerializeModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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- <HintPath>D:\Games\Steam\SteamApps\common\Beat Saber\Beat Saber_Data\Managed\UnityEngine.PhysicsModule.dll</HintPath>
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+ <HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\UnityEngine.PhysicsModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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- <HintPath>C:\Program Files (x86)\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\UnityEngine.TextRenderingModule.dll</HintPath>
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+ <HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\UnityEngine.TextRenderingModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.UI, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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- <HintPath>C:\Program Files (x86)\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\UnityEngine.UI.dll</HintPath>
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+ <HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\UnityEngine.UI.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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- <HintPath>C:\Program Files (x86)\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\UnityEngine.UIElementsModule.dll</HintPath>
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+ <HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\UnityEngine.UIElementsModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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- <HintPath>C:\Program Files (x86)\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\UnityEngine.UIModule.dll</HintPath>
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+ <HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\UnityEngine.UIModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.UnityWebRequestModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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- <HintPath>C:\Program Files (x86)\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\UnityEngine.UnityWebRequestModule.dll</HintPath>
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+ <HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\UnityEngine.UnityWebRequestModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.UnityWebRequestWWWModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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- <HintPath>C:\Program Files (x86)\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
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+ <HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
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</Reference>
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<Reference Include="VRUI, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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- <HintPath>D:\Games\Steam\SteamApps\common\Beat Saber\Beat Saber_Data\Managed\VRUI.dll</HintPath>
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+ <HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\VRUI.dll</HintPath>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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@@ -175,16 +172,19 @@
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<ItemGroup>
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<EmbeddedResource Include="manifest.json" />
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</ItemGroup>
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+ <ItemGroup>
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+ <Content Include="SongBrowser.csproj.user" />
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+ </ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<PropertyGroup>
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<PostBuildEvent>IF EXIST "C:\Program Files\Oculus\Software\Software\hyperbolic-magnetism-beat-saber\Plugins" xcopy "$(TargetDir)$(TargetFileName)" "C:\Program Files\Oculus\Software\Software\hyperbolic-magnetism-beat-saber\Plugins" /Y
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-IF EXIST "C:\Program Files (x86)\Steam\steamapps\common\Beat Saber\Plugins" xcopy "$(TargetDir)$(TargetFileName)" "C:\Program Files (x86)\Steam\steamapps\common\Beat Saber\Plugins" /Y</PostBuildEvent>
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+IF EXIST "$(BeatSaberDir)\Plugins" xcopy "$(TargetDir)$(TargetFileName)" "$(BeatSaberDir)\Plugins" /Y</PostBuildEvent>
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</PropertyGroup>
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- <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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- Other similar extension points exist, see Microsoft.Common.targets.
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- <Target Name="BeforeBuild">
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- </Target>
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- <Target Name="AfterBuild">
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- </Target>
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+ <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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+ Other similar extension points exist, see Microsoft.Common.targets.
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+ <Target Name="BeforeBuild">
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+ </Target>
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+ <Target Name="AfterBuild">
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+ </Target>
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-->
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</Project>
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