using MSI.Afterburner; using System; using GpuFanControl.MsiAfterburnerWrap; namespace GpuFanControl { internal class Program { private static int Main(string[] args) { TryingSandBox.Go(); return -9999; if (args.Length == 0) { PrintUsage(); return -1; } if (args[0].ToLower().StartsWith("-q")) { int? index = null; if (int.TryParse(args[0].Substring(2), out int parsedIndex)) { index = parsedIndex; } var cm = ConnectToAfterburner(out var errCode); if (cm == null) return errCode; void PrintSpeedTableHeader() => Console.WriteLine("index\tmode\tmin\tval\tmax\t%"); void PrintGpuFanSpeed(ControlMemoryGpuEntry g) { if (!g.Flags.HasFlag(MACM_SHARED_MEMORY_GPU_ENTRY_FLAG.FAN_SPEED)) { Console.WriteLine($"{g.Index}\t** No support fan speed **"); } else { var gfr = g.FanSpeedMax - g.FanSpeedMin; Console.WriteLine($"{g.Index}\t{g.FanFlagsCur}\t{g.FanSpeedMin}\t{g.FanSpeedCur}\t{g.FanSpeedMax}\t{((float)g.FanSpeedCur - g.FanSpeedMin) / gfr * 100:N2}%"); } } if (index.HasValue) { if (index < 0 || index > cm.GpuEntries.Length - 1) { Console.WriteLine("Argument Error: index out of GPU entries"); return -1; } //show specified PrintSpeedTableHeader(); var g = cm.GpuEntries[index.Value]; PrintGpuFanSpeed(g); } else { //show all PrintSpeedTableHeader(); foreach (var g in cm.GpuEntries) { PrintGpuFanSpeed(g); } } } if (args[0].ToLower().StartsWith("-s")) { float? value = null; var sParam = args[0].Substring(2); if (sParam.ToLower() == "auto") { } else if (float.TryParse(sParam, out var parsedValue)) { value = parsedValue; } else { Console.WriteLine("Argument Error: -s "); return -1; } int? index = null; if (args.Length > 1 && args[1].ToLower().StartsWith("-i") && int.TryParse(args[1].Substring(2), out int parsedIndex)) { index = parsedIndex; } var cm = ConnectToAfterburner(out var errCode); if (cm == null) return errCode; void SetGpuFanSpeed(ControlMemoryGpuEntry g) { Console.WriteLine($"Try change parameter for GPU {g.Index}"); try { if (value.HasValue) { g.FanFlagsCur = MACM_SHARED_MEMORY_GPU_ENTRY_FAN_FLAG.None; var gfr = g.FanSpeedMax - g.FanSpeedMin; var targetValue = (uint)Math.Round(g.FanSpeedMin + gfr * value.Value / 100); if (targetValue < g.FanSpeedMin) g.FanSpeedCur = g.FanSpeedMin; else if (targetValue > g.FanSpeedMax) g.FanSpeedCur = g.FanSpeedMax; else g.FanSpeedCur = targetValue; Console.WriteLine($"G{g.Index} min:{g.FanSpeedMin} max:{g.FanSpeedMax} set:{g.FanSpeedCur}"); } else { g.FanFlagsCur = MACM_SHARED_MEMORY_GPU_ENTRY_FAN_FLAG.AUTO; } Console.WriteLine("Success."); } catch (Exception e) { Console.WriteLine($"Failure to change parameter for GPU {g.Index}, {e.Message}"); return; } Console.WriteLine($"Commiting Change For GPU {g.Index}"); try { cm.CommitChanges(g.Index); Console.WriteLine($"Success."); } catch (Exception ex) { Console.WriteLine($"Failure Commit Change For GPU {g.Index}, {ex.Message}"); } Console.WriteLine($"Reloading Control Memory..."); try { cm.ReloadAll(); Console.WriteLine($"Success."); } catch (Exception e) { Console.WriteLine($"Failure Reloading Control Memory, {e.Message}"); } } if (index.HasValue) { if (index < 0 || index > cm.GpuEntries.Length - 1) { Console.WriteLine("Argument Error: index out of GPU entries"); return -1; } //set specified var g = cm.GpuEntries[index.Value]; SetGpuFanSpeed(g); } else { //set all foreach (var g in cm.GpuEntries) { SetGpuFanSpeed(g); } } } return 0; } private static ControlMemory ConnectToAfterburner(out int error) { Console.Write("Connecting to MSI Afterburner..."); try { var cm = new ControlMemory(); try { var l = Console.CursorLeft; Console.CursorLeft = 0; Console.Write("".PadLeft(l)); Console.CursorLeft = 0; } catch (Exception e) { Console.WriteLine(); } error = 0; return cm; } catch (Exception e) { Console.WriteLine(); Console.WriteLine(e.Message); error = -2; return null; } } private static void PrintUsage() { Console.WriteLine("GPU Fan Control Utility"); Console.WriteLine("\tBased on MSI Afterburner 2.1 or later"); Console.WriteLine(); Console.WriteLine("Query GPU Fan Speed"); Console.WriteLine("\t-q[index] blank for all"); Console.WriteLine("\toutput: index\tmode\tmin\tval(%)\tmax"); Console.WriteLine(); Console.WriteLine("Set GPU Fan Speed"); Console.WriteLine("\t-s"); Console.WriteLine("\t[-i] blank for all"); Console.WriteLine(); Console.WriteLine("Exit Code:"); Console.WriteLine("\tSuccess:\t0"); Console.WriteLine("\tArgument Error:\t-1"); Console.WriteLine("\tConnect Fail:\t-2"); Console.WriteLine("\tUnknown Fail:\t-3"); } } }