LoopPlayAudio.csproj 2.7 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
  4. <PropertyGroup>
  5. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  6. <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
  7. <ProjectGuid>{D696866D-0DCD-493E-AB0E-FA473120151A}</ProjectGuid>
  8. <OutputType>WinExe</OutputType>
  9. <AppDesignerFolder>Properties</AppDesignerFolder>
  10. <RootNamespace>LoopPlayAudio</RootNamespace>
  11. <AssemblyName>LoopPlayAudio</AssemblyName>
  12. <TargetFrameworkVersion>v2.0</TargetFrameworkVersion>
  13. <FileAlignment>512</FileAlignment>
  14. <AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
  15. <TargetFrameworkProfile />
  16. </PropertyGroup>
  17. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
  18. <PlatformTarget>AnyCPU</PlatformTarget>
  19. <DebugSymbols>true</DebugSymbols>
  20. <DebugType>full</DebugType>
  21. <Optimize>false</Optimize>
  22. <OutputPath>bin\Debug\</OutputPath>
  23. <DefineConstants>DEBUG;TRACE</DefineConstants>
  24. <ErrorReport>prompt</ErrorReport>
  25. <WarningLevel>4</WarningLevel>
  26. </PropertyGroup>
  27. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
  28. <PlatformTarget>AnyCPU</PlatformTarget>
  29. <DebugType>pdbonly</DebugType>
  30. <Optimize>true</Optimize>
  31. <OutputPath>bin\Release\</OutputPath>
  32. <DefineConstants>TRACE</DefineConstants>
  33. <ErrorReport>prompt</ErrorReport>
  34. <WarningLevel>4</WarningLevel>
  35. </PropertyGroup>
  36. <ItemGroup>
  37. <Reference Include="System" />
  38. <Reference Include="System.Drawing" />
  39. <Reference Include="System.Windows.Forms" />
  40. </ItemGroup>
  41. <ItemGroup>
  42. <Compile Include="Program.cs" />
  43. </ItemGroup>
  44. <ItemGroup>
  45. <Folder Include="Properties\" />
  46. </ItemGroup>
  47. <ItemGroup>
  48. <None Include="packages.config" />
  49. </ItemGroup>
  50. <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  51. <PropertyGroup>
  52. <PostBuildEvent>if $(ConfigurationName) == Release if not exist $(TargetDir)Packed md $(TargetDir)Packed
  53. if $(ConfigurationName) == Release $(SolutionDir)packages\ILRepack.2.0.10\tools\ILRepack /ndebug /out:$(TargetDir)Packed\$(TargetFileName) $(TargetPath)</PostBuildEvent>
  54. </PropertyGroup>
  55. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
  56. Other similar extension points exist, see Microsoft.Common.targets.
  57. <Target Name="BeforeBuild">
  58. </Target>
  59. <Target Name="AfterBuild">
  60. </Target>
  61. -->
  62. </Project>